🏗 May 2026 – Development Update
May has been a pivotal month for Steam Cities 🔱, as we move beyond visual foundations into full production alignment and campaign preparation. From expanding our creative team to advancing playtesting and logistics, everything is now converging toward Kickstarter readiness 🎯.
3D Development Expansion 🧊
We are excited to welcome Jordan 👋 to Seven Castles Games as our dedicated 3D sculptor 🎨. This marks a major step forward in bringing Steam Cities into the physical world 🌍.
Jordan is now working on high-quality 3D sculpts 🔨 that will be optimized for miniature production and injection molding 🏭. This process ensures that our designs are not only visually striking ✨ but also technically ready for manufacturing ⚙️.
This addition significantly accelerates our ability to move from concept to tangible components 🧩, bringing us closer to delivering a premium tabletop experience 🎲.
Illustration Progress Continues 🖌️
Our illustration team continues to build on April’s strong momentum 📈.
- Ria and Rod 🎨 are actively working on core visual assets, including the main board 🗺️, Law cards ⚖️, and Event cards 🃏.
- These elements are critical for both gameplay clarity ✅ and the visual identity of the Kickstarter campaign 🎬.
The artistic direction remains consistent and highly detailed 🌟, reinforcing the world-building that defines Steam Cities 🏙️.
Playtesting and Expansion Development 🎮
We are continuing our weekly Wednesday playtests 📅, with a strong focus on the new expansion: Iron Strategies ⚔️.
These sessions are helping us:
- Refine gameplay balance and mechanics ⚖️
- Validate new systems introduced in the expansion 🧪
- Gather consistent player feedback to improve overall experience 💬
The expansion is shaping up to add meaningful strategic depth 🧠, and playtesting is proving invaluable in polishing it 🔧.
Kickstarter Preparation 🚀
Behind the scenes, we are now fully engaged in campaign development 📣.
- Structuring both the pre-Kickstarter campaign 🛠️ and the full Kickstarter launch 🎉
- Preparing marketing assets, messaging, and visual presentation 🎨
- Aligning all components—art, gameplay, and production—for a cohesive campaign 🧩
Every step is focused on ensuring that when we launch, Steam Cities is presented as a complete and compelling project 💎.
Shipping Partnership 📦
We are also pleased to announce a partnership with PrimeShip 🚢, who will support us in handling logistics and fulfillment 📬.
This collaboration allows us to:
- Plan efficient global shipping 🌐
- Reduce logistical risks 🛡️
- Ensure a smoother post-campaign delivery process ✅
It’s an important piece of the puzzle as we prepare for scale 📊.
Where We Stand ✅
- 3D sculpting is now underway with dedicated production support 🧊
- Illustration work continues across key gameplay components 🖌️
- Weekly playtesting is actively refining the base game and expansion 🎮
- Kickstarter campaign planning is in full progress 🚀
- Shipping and logistics are being secured with trusted partners 📦
Steam Cities is now transitioning from development into full production readiness 🔄. Each system—art, gameplay, and manufacturing—is coming together to support a strong and confident Kickstarter launch 🎯.
Stay Connected 🌐
sevencastles.games 🏠
Support us in our online store 🛒
Join our Discord for playtests and updates 💬
Patreon 💚 | WhatsApp Channel 📱
Join the Realm 🛡️ | Investor Page 📈
Thank you for being part of this journey 🙏.
— The Seven Castles Games Team 🏰
Share this. Help the cities rise. 🌆✨

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